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Accepting Select Projects — Making the Imagined Tangible.

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  • Home
  • Blog
  • My Work
    • Dev Tools
    • Game Design
      • Love & Deepspace
      • Animal Crossing Pocket Camp
      • Project Megumi
    • 3D Visuals
      • Product Viz
    • Graphic Design
      • Book Covers
    • 2D Art & Animation
      • My Doujinshi
      • Character Sheets
  • Work With Me
    • UGC
    • 3D Product Visuals
  • About
  • Contact
  • More
    • Home
    • Blog
    • My Work
      • Dev Tools
      • Game Design
        • Love & Deepspace
        • Animal Crossing Pocket Camp
        • Project Megumi
      • 3D Visuals
        • Product Viz
      • Graphic Design
        • Book Covers
      • 2D Art & Animation
        • My Doujinshi
        • Character Sheets
    • Work With Me
      • UGC
      • 3D Product Visuals
    • About
    • Contact

2026 Reallusion Contest Behind The Scenes. Spider Lilies, Moonlight & Technical Art.

A look into my 2026 Reallusion contest entry. From storyboarding, to sketches, pipelines, rigging, color scripts, and more, see how I transformed an idea into a short film contest entry. 

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Are you a fan of 恋与深空? 

Check out the wireframes here.

Love & Deepspace Fan Development

2026-01-20 06-11-15.mp4
AndroidMarketScannerWidget.mp4

Sorting games, catch games, widgets, and so much more—Love & Deepspace, the famous Chinese otome game has not only captured the hearts of many across the world, but impacted the way I approach game design. My Love & Deepspace page & Blog show you exactly how.

Graphic Design Fantasy Mockup

The Magician’s Land Cinematic Mockup

A breakdown of how I built a fantasy-inspired scene using Blender, Lightroom, and Photoshop. This piece explores atmosphere, storytelling, and the haunting beauty of The Magicians and The High King of Fillory, The Beast.

EXPLORE BY CATEGORY

3D Visuals

Game Dev

Graphic Design

Manga

Creative Director | 3D Generalist | Technical Artist 

I'm Heka Sebek. I specialize in 3D Character Art, Branding Identity and Animation, bringing stylized and dynamic characters to life. My work spans Manga-Style Illustrations, 2D Animations, Graphic Design, and 3D Modeling, with a focus on expressive movement, storytelling, and high-quality renders. 


3D Character Art & Animation – Sculpting, rigging, and animating characters with fluid motion.

2D Art & Animation – Hand-drawn assets, frame-by-frame animation, and manga-inspired designs.

Graphic Design – Book covers, branding, and creative layouts. 


I am open to select freelance and studio opportunities, whether for game development, animation, or concept art. Please take a look around, and feel free to reach out for collaborations or commissions.

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