Creative Director │ 3D Generalist │ Technical Artist
Accepting Select Projects — Making the Imagined Tangible.
Copyright @ 2025 Heka Sebek
Hello, I am Heka Sebek, the Founder and Creative Director of hekasebek.com. I'm a 2D/3D Artist, Social Media Manager & Graphic Designer specializing in stylized and cinematic character work. I create visually compelling assets, animations, and brand-aligned visuals using a full production pipeline—from modeling and rigging to compositing and color grading.
What I Offer
3D Modeling, Sculpting & Retopology (characters, props, environments)
PBR Texturing & Material Creation (hand-painted or realistic)
Rigging, Facial & Body Animation (mocap + keyframe)
Particle & Cloth Simulations | Physics-based animation
Storyboarding, 2D Animation & Grease Pencil workflows
Graphic Design & Motion Branding for games, videos, and social media
Post-production & color grading with DaVinci Resolve
Manga styled panels and artwork
Technical Skills & Tools
3D: Blender (Cycles & EEVEE) | Character Creator 4 | iClone 8 | Marvelous Designer | Substance Painter | Nomad Sculpt | Materialize
2D & Design: Adobe Creative Suite | Clip Studio Paint | Affinity
Animation & Video: DaVinci Resolve | After Effects | Photoshop
Code & Tools: Blender Python Scripting | Android Studio | Visual Studio Code
Engines: Unity | Unreal Engine
I have 7+ years of experience creating digital art and animation, combining technical precision with emotional storytelling. Whether you need game-ready characters, cinematic renders, or graphic design assets that fit your brand, I help bring your ideas to life.
Let’s connect. If you’re interested in working together, feel free to at hello@hekasebek.com