Creative Director │ 3D Generalist │ Multithreaded Auteur
Accepting Select Projects — Let’s Build Something Rare.
Copyright @ 2025 Heka Sebek
I don’t just have a signature style. I run multiple disciplines through a singular lens of mastery.
Hello. I’m the Founder and Creative Director of hekasebek.com. I'm a 3D Artist, Illustrator and Graphic Designer specializing in stylized and cinematic character work. I create visually compelling 3D assets, animations, and brand-aligned visuals using a full production pipeline—from modeling and rigging to compositing and color grading.
What I Offer
3D Modeling, Sculpting & Retopology (characters, props, environments)
PBR Texturing & Material Creation (hand-painted or realistic)
Rigging, Facial & Body Animation (mocap + keyframe)
Particle & Cloth Simulations | Physics-based animation
Storyboarding, 2D Animation & Grease Pencil workflows
Graphic Design & Motion Branding for games, videos, and social media
Post-production & color grading with DaVinci Resolve
Manga styled panels and artwork
Technical Skills & Tools
3D: Blender (Cycles & EEVEE) | Character Creator 4 | iClone 8 | Marvelous Designer | Substance Painter | Nomad Sculpt | Materialize
2D & Design: Adobe Creative Suite | Clip Studio Paint | Krita
Animation & Video: DaVinci Resolve | After Effects | Photoshop Animation
Code & Tools: Blender Python Scripting (automation, tools, and workflow efficiency)
Engines: Unity | Unreal Engine
I’m self-taught with 8+ years of experience creating digital art and animations, combining technical precision with emotional storytelling. Whether you need game-ready characters, short animations, or graphic design assets that fit your brand, I bring ideas to life with care, creativity, and professional polish.
Let’s collaborate to build something beautiful and unforgettable.
Let’s connect! If you’re interested in working together, feel free to at hello@hekasebek.com