Accepting Select Projects — Let’s Build Something Rare.
LADSX: Love and Deepspace Interplanetary Exchange.
"Investing in Infinity."
Founded: Year 2002. Pre Chronorift Catastrophe
HQ: Linkon City
Lore: LADSX is the official government-recognized exchange in the bustling metropolis. It's known for stability, transparency, and cutting-edge innovation. Think NASDAQ meets NASA — its brand is all clean lines, auroral blues, and soft iradescense. Stocks listed here are considered "white-listed," with a heavy emphasis on sustainability, Protocore ethics, and long-term interplanetary cooperation.
Sectors:
Quantum Computing
Terraform Engineering
Protocore Stabilization
Orbital Real Estate
MEPHI: Mechanized Exchange of Profit & Hybrid Intelligence
"Profit Has No Morals"
Founded: Year 2025
HQ: N109 Zone
Lore: MEPHI is the rouge counterpart to LADSX. Technically legal, but heavily decentralized, AI-goverened, and known for volatile markets. Slippage here is trecherous. Created by a coalition of synthetic intelligences, dissident economics, and black-code brokers who wanted a free market free of human interference. Until Onychinus entered the picture, that is.
Sectors:
Biomech Enhancement Firms
Dark-Data Commerce
Neural Modifications
Robotics
In this stage, I utilized VS Studio Code to prototype the widget’s interface using HTML , CSS & JavaScript, using Figma. By leveraging the built-in terminal, I ran live build and watch commands (npm run build and npm run watch), allowing for real-time updates to the widget as I refined its layout and styling. I also incorporated the Roboto font from Google Fonts to enhance the visual clarity and modern look of the user interface. This workflow made it easy to iterate quickly and see design changes reflected instantly.
Inside Android Studio, I transitioned from web prototyping to setting up the widget for native Android deployment. Here, I structured the project with custom XML layout files (small.xml, tall.xml, and wide.xml) to accommodate different widget sizes and orientations. Kotlin (.kt) files were created to handle the widget’s logic and lifecycle, preparing the groundwork for eventual integration with live market data. Although the widget is not yet fully deployed, this setup establishes a scalable foundation for Android development and future enhancements.
I created this plushie using a series of rounded cubes that were subdivided and sculpted into shape. To achieve the melting ice cream effect, I masked out the top portions and inverted the selection (Ctrl + I), allowing me to sculpt the drips and folds while preserving the smooth upper surface.
The chocolate drizzle was made with a Bezier curve, snapping it to the mesh surface using the nearest face option for a natural flow. For materials, I applied a plush carpet texture combined with color gradients to emulate the softness of fabric toys. Lighting and reflections were set with the Mid Morning Puresky 4K HDRI.
This plushie was modeled from a rounded cube, sculpted and textured to create a soft, fabric-like surface. The facial features were achieved with simple but effective methods: the eyes and cheeks were created using a shrinkwrap modifier.
The mouth and arms were formed with Bezier curves for smooth, controllable shapes. The gradient coloration and plush texture give the character its warm “sunset” look, emphasizing softness and many attempts at the claw machine.
This cutie was built almost entirely from rounded cubes, sculpted and reshaped to form its soft, toy-like appearance. The feet were sculpted to capture a playful, plush texture, while the beak and wings were simplified for charm and clarity.
Using LoopTools’ circle option in edit mode, I created the cutout for the paint palette accessory, paired with a small brush to add to its artistic theme. Consistent plush textures and gentle gradients tie Milky Birb together, giving him the feel of a collectible toy while showcasing personality through props and expression.